$CDMaterials "models\captainbigbutt\vocaloid\neru_classic\"-> $CDMaterials "models\neru_classic_colorable\"Īfterwards simply recompile the model and move it to the model's addon folder. $ModelName "captainbigbutt\vocaloid\neru_classic.mdl" -> $ModelName "neru_classic_colorable\neru_classic.mdl" This is how the example model ends up looking: qc file and change $ModelName and $CDMaterials to something unique, examples below gma simply drag and drop it on garrysmod/bin/gmad.exe and you'll get a folderĪfter decompiling the addon put it on your addon's folders. gma file on the steam's workshop location Otherwise addons that you subscribed to will be on the addons folder or you'll have to hunt down the. I heavily recommend that you use gmpublisher to download and upload addons: Crowbar (to decompile and recompile models) Notepad (or any text editor that isn't Window's notepad) Photoshop (because we need to edit alpha channels of. This post will explain how to turn a non colorable playermodel into a colorable one.Īs an example for this guide I'll be using this model for HNS: GMOD Clone Wars RP Game Master Applicationsįorum Moderator Application Form (CLOSED)Īurora pls don't move this post to the most obscure section nobody will ever fucking read k thx. CSGO Zombie Escape Map Tester Application
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